﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FirstApplicationForDreamTeam
{
    class Game
    {
        const int ROUND_LIMIT = 13;
        private List<Player> listPlayers;
        private int _counter;

        public Game()
        {
            listPlayers = new List<Player>();
        }
        public void AddPlayer(Player p)
        {
            listPlayers.Add(p);
        }
        public void Launch()
        {
            _counter = 0;
            while (!filledTab())
            {
                foreach (Player p in listPlayers) {


                }


                _counter++;
            }
        }
        public bool filledTab()
        {
            if (_counter == ROUND_LIMIT)
            {
                return true;
            }
            return false;
        }
    }
}
